It's been so long since I've finished a game, (almost a year) and I figured I ought to shuffle my priorities and do something about that. Initially I wanted to see if I could make a game in 3 days, but it wound up taking just over a week... mostly working on the sound fx and music.
It's called Flubber Rise, and it's a simple game where you try to get as high as possible without running out of juice, or getting impaled and electrocuted!
It's really easy once you get your click control down. But a lot of people have mentioned to me that instead of being easy, it's nearly impossible. I dialed down the difficulty on the NG version, so let me know what you think.
Also... You can unlock a free-fall mode that lets you re-enter the atmosphere and smash all the stuff that tried to hurt you on the way up. Quick fun!
Sam